Playing the "Dickens" In an Old Curiosity Shop
Summary
Bonzo goes to work in an old curiosity shop. He ends up flying out of the shop thanks to the spring of a clock turning into a propellor. He becomes trapped on a chimney, plays a joke on a sleeping man with two alarm clocks, then lands on a policeman.
George Ernest Studdy
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Sign inStatusReleased: 100 years ago
January 1, 1925
LanguageUnknown
Spoken LanguagesUnknown
Budget-
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